Design & Brand Management for Trade shows & Experiences
SPACEX - CARD SCANNER
Access Control System for SpaceX office Entry. The design references SpaceX’s “Autonomous Spaceport Drone Ship” used for landing and recovering rockets.
Design Inspiration
WIZARDS OF THE COAST - PAX EAST
You’re invited to “Hunt Bigger Game” as you walk into the highly interactive "Magic the Gathering" booth by Wizards of the Coast. I worked closely with the brand management team to design bold, emotionally striking graphics for the space and collateral pieces.
Booth Layout
Booth Interior/Exterior
Collateral Pieces
Photo Op, Cards, Hanging Banners, Pull-Up Banners
TREND MICRO - VMWORLD
Trend Micro wanted to take their guests to the “cloud” in their booth at VMworld 2015 as they shared best practices for virtualized platforms. I created the airliner fuselage interior and exterior art, blending the campaign theme with the client’s brand.
Design Elements
KONAMI - E3
An ominous presence overlooking the floor space at E3, Konami’s booth was designed to resemble the “Mother Base” from Metal Gear Solid V. The floating island showed off their latest award winning games. I created life-sized art from in-game renderings.
Design Elements
PLAYSTATION - PSX
The client wanted a large piece to give their booth the same ambience as their featured game. The full-size art was recreated and printed on acrylic with metal frame, from the low-res game art provided.
Design Elements
TOYO - PATCH
Patch Design for TOYO 70th Anniversary
Design Explorations